Enforcer wrote:
amphibs are a must for sea fights, they are the best units on the game for naval fights. They are very good a pushing the enemy back using the old naval transport links tactic.
Hehe...I just pulled this one off to kill an enemy BS. I've been leap frogging my amphibs and tanks through the southern continent on Anubis and I noticed my opponent had built a BS and a Naval Transport near the front. So I loaded a tranport with ground troops to make it look like it was going to carry them to a nearby battle and placed it just out of range of the battleship to lure it closer. I positioned a NT with amphibs in range of a second NT and that one in range of the one near the enemy BS. He moved it up to threaten my transport just as I had hoped. I dropped the ground troops off and then sprung my trap. I moved 3 amphibs 15 hexes to attack the BS. Unforunately, I only had 3 amphibs available (I had two others, but I need them to take down a RL in a nearby land battle) so the battleship will get a shot off and will destroy one amphib (it's damaged already). But then I'll still have enough to take out the transport if it doesn't bug out. By the time the smoke clears, I'll have two more battleships and a few more amphibs in the area so I think the sea belongs to me now...