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PostPosted: Thu Aug 12, 2004 3:09 am 
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Developer

Joined: Mon Dec 09, 2002 7:00 pm
Posts: 322
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Location: Wargaming.Net
The idea is
a) to allow an outnumbered country to hold a turn or two longer
b) add extra units(helis) that are a sort of an Amphibian for extremely mixed terrain(water+forest+desert+rifts) they are fast, but untransportable.

2handed units are more single-player wise, but have thier uses too - they are powerfull and allow you to concentrate fire in a narrow place.

there are also few auxilary units that have to be balanced to fit the designated role.

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Do not invade 8 countries on your first turn :)


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PostPosted: Thu Aug 12, 2004 3:55 am 
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Sea Wolf

Joined: Mon Jul 05, 2004 9:19 am
Posts: 299
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Location: Minsk, Belarus
Yes, i think that pillboxes and helicopters will *greatly* change a gameplay. It is not case for other new units.

But it is not known yet, what is Super Weapon for two sides...


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