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 Post subject: Terrain?
PostPosted: Tue Feb 17, 2004 2:06 pm 
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Levy

Joined: Tue Feb 17, 2004 2:02 pm
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Hello, i just downloaded the demo and i've been playing it a little. Thinking of getting the game.

But anyways i'm wondering about the different types of terrain. I noticed that fast units (tanks, bots) move only 1 hex through forest. Amphibians cant move through trees at all. But what about deserts? Does terrain have any other effects?


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 Post subject:
PostPosted: Tue Feb 17, 2004 2:55 pm 
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Developer

Joined: Mon Dec 09, 2002 7:00 pm
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Location: Wargaming.Net
desert terrain slows every unit down as forest EXcept Amphs - they move at their normal speed(3 hexes per turn)

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 Post subject:
PostPosted: Wed Mar 03, 2004 11:24 am 
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Conscript

Joined: Thu Feb 19, 2004 10:39 pm
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Location: Maryland
What about roads? sometimes they seem to add to my movement, and sometimes they don't... how exactly does it work?


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 Post subject:
PostPosted: Wed Mar 03, 2004 11:32 am 
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Sea Wolf
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Location: USA
They add movement for units with only one movement point, so basically LAVs, Mortars, and RLs. Mortars with 2 move are far better than a tank, and RLs with 2 move are nasty

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