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 Post subject: Multiplay = Cheaters Heaven?
PostPosted: Mon Mar 22, 2004 5:53 pm 
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Conscript

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Location: Munich
How do you think of it? :roll:

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PostPosted: Wed Mar 24, 2004 4:17 pm 
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Conscript
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Location: UK
It will be very hard for cheaters :)

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PostPosted: Wed Mar 24, 2004 4:43 pm 
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Sea Wolf
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With the replay function, it just wouldn't be possible against an opponent with their eyes open. Nothing is hidden, not your money, not your troops... the enemy sees everything you do.

It would only take one person to catch someone at it for them to get banned. This would be a very hard game to cheat at, in so far as it's hard to cheat and get away with it. Since almost everything is handled client side, I wouldn't think it's that hard to actually cheat.

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PostPosted: Wed Mar 24, 2004 7:48 pm 
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Conscript

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thats true but cheats that do things like revealing secret allies could give an advantage and be difficult to detect form a replay.


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PostPosted: Wed Mar 24, 2004 8:14 pm 
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Sea Wolf
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If the server sends the enemies secret allies information, then I can see cheating potential. As long as the client only receives what the client needs to know, then nothing much can happen.

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"Massive Assault is a game for those, who like to think. In this game random factor exists without doubt, but it doesn't play a decisive role." - Tiger


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