Hello,
I have re-read my post and saw that I was everything, but clear
I'll try to explain better.
My problem is mostly with large campaigns.
You start for a long game, you make plan for long term, you prepare for a long "adventure"
Then, after a few rounds, you make a big mistake (ex. disclose an isolated small country, or chose bad military options), or it happens that the first country you attacked was an opponent secret allies.... or you started to buy useless units...whatever is the reason... Then, because your opponent is not a beginner, you already know that you've lost (except if you're the kind of player who rely only on your opponent's mistakes) You know it just because both players have exactly the same strengh, the same revenue, and you've missed one opportunity.
Of course, it's normal that you lose. I am not saying that there should be an option for rolling a 6-1 and wining. What I am saying is that it's very frustrating to have prepared for a long game, played it a few days, eagerly waiting for the opponent's turn, and then you realize
before the real confrontation happens that whatever you do, you'll lose. That your only hope is that your opponent makes big mistakes, and you know he won't.
It's just very frustrating.
In small games, this is not a real problem, because the game is fast, and you're very quickly into the main clash. Much more fun !
Did I explain my feeling better ?
My conclusion is probably that the game is much more fun in small games !
yours
Jerome / Kachoudas