Massive Assault Official Forum
   
It is currently Fri Mar 29, 2024 3:35 am

All times are UTC - 5 hours




Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 3 posts ] 

Do you think planes must be reformed?
Yes, they're weak as a fly! 0%  0%  [ 0 ]
No, I like the ground! 0%  0%  [ 0 ]
Price/damage is a rip-off !!! 0%  0%  [ 0 ]
No, they're fine !!!! 67%  67%  [ 4 ]
More range that's it ! 17%  17%  [ 1 ]
Price/Range/Damage must change, only 1 line needed !! 17%  17%  [ 1 ]
Who cares about this stupid poll anyway !!! hehe :P 0%  0%  [ 0 ]
Total votes : 6
Author Message
 Post subject: First impresions...+ considerations about...
PostPosted: Tue Jan 28, 2003 6:19 am 
Offline
Conscript

Joined: Tue Jan 28, 2003 5:11 am
Posts: 14
Karma: 0

Location: USA
After my first games (tutorials and on-line), I can say that this game has a very good future. :) :)

Still the game is in his beta and morphing phase :P , something very good cause we can made suggestions and changes can be done.

From the beggining the game is good, but playing against AI is very frustating the first 2 or 3 times, you are always with the small army!!
That will be your game till you start playing deathmatch mode, more balanced games, but sometimes AI is very stupid, ex:

-AI most of the times made terrible decisions on what to destroy first:

AI options: Tank or scotter
AI kill the scotter but let go the tank

-AI wipe out all enemy units but never take the capital, never gets the
revenue.

-AI never use transports.

How lucky we are, that's the AI and not a real person.

Tomorrow more impresions.

_________________
Colombia is not a Jungle but is full of paras even the president is one (pers view).


Top
 Profile  
 
 Post subject:
PostPosted: Tue Jan 28, 2003 4:30 pm 
Offline
Sea Wolf

Joined: Mon Dec 23, 2002 7:00 pm
Posts: 325
Karma: 0

Location: USA
considering that they are impossible to shoot down i think there a great deal.


Top
 Profile  
 
 Post subject: Re: First impresions...+ considerations about...
PostPosted: Wed Jan 29, 2003 7:10 am 
Offline
Developer

Joined: Mon Dec 09, 2002 7:00 pm
Posts: 322
Karma: 0

Location: Wargaming.Net
leliel wrote:
-AI most of the times made terrible decisions on what to destroy first:

AI options: Tank or scotter
AI kill the scotter but let go the tank


But I'll do that most of the time: scorcher has 1hp less, but longer range, so it's harder to get to. Tank is a close range fighter and can be fired at whenever you wish.

leliel wrote:
Tomorrow more impresions.


Waiting :)

BTW: Send me a challenge for some mentoring :)


Top
 Profile  
 
Display posts from previous:  Sort by  
Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 3 posts ] 

All times are UTC - 5 hours


Who is online

Users browsing this forum: No registered users and 2 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
cron
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group
Karma functions powered by Karma MOD © 2007, 2009 m157y