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 Post subject: no lan why ????????????
PostPosted: Tue Jun 22, 2004 11:54 pm 
This game could have been great but its missing multiplayer on LAN
which means basically its usless.... 85% of people who buy a game like this need it to be able to be play on 2 pc's in one home and without that feature the game is pointless.


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 Post subject:
PostPosted: Wed Jun 23, 2004 1:17 am 
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Sea Wolf

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peoviding u have a connection to the internet (whihc u obviously do to post this message) u play over a lan the same way as online, with u both sending turns to an online server adn downloading them from it.

I believe tho that the expansion phantom renaissance will ahve lan capabilities (don't quote me tho)

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 Post subject:
PostPosted: Wed Jun 23, 2004 1:48 am 
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Sea Wolf
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It's in the PR feature list.

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 Post subject: ok thanks
PostPosted: Wed Jun 23, 2004 2:00 am 
Quitch wrote:
It's in the PR feature list.



Ok... checked out the new addon and yes LAN will be there so
can't wait for it to come out so i can buy it.


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PostPosted: Sat Aug 07, 2004 4:12 am 
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Enforcer wrote:
peoviding u have a connection to the internet (whihc u obviously do to post this message) u play over a lan the same way as online, with u both sending turns to an online server adn downloading them from it.


But if you behind a proxy, this may be difference.


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 Post subject:
PostPosted: Sat Aug 07, 2004 8:51 am 
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Sea Wolf
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What's wrong with hotseat play? For a turn based game like this where you do turns in order (as opposed to simultaneously), LAN play does not make much sense anyways.

And as has been presented before... so you don't have to reveal secret allies and don't have to wait, bring two computers and have a hotseat game running on each. Each of you will always be playing a turn, switching off computers. In this manner you don't even need to worry about ethernet connections.

Anyways, MA:PR will have your RTS style gameplay, and will also have your LAN play when it comes out at the end of this year/beginning of next

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 Post subject:
PostPosted: Thu Aug 19, 2004 7:55 am 
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Developer
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I've been playing MA:PR on LAN for several days. It's amazing! I would say it's more interesting than Internet Multiplayer. I was having a really huge fun. So will you, I bet...


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 Post subject:
PostPosted: Thu Aug 19, 2004 7:57 am 
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Sea Wolf

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will there be any beta testing for this? If so i'd like to volunteer :)

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 Post subject:
PostPosted: Thu Aug 19, 2004 9:32 am 
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You can count on me too !!!!!!!!!! :wink:

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 Post subject:
PostPosted: Thu Aug 19, 2004 12:17 pm 
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Testing is not necessary. :D
It works just fine.


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 Post subject:
PostPosted: Fri Aug 20, 2004 3:18 am 
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Sea Wolf

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so similar to the other ma/man then which worked fine, until ppl started playing it :) then patches galore! hehe

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 Post subject:
PostPosted: Sat Aug 21, 2004 3:53 am 
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Conscript

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Can someone explain to me the RTS style play of the new expansion. Does that mean, there is no turn based mode anymore ?

And is the original MA needed or does stand alone expansion suggest, that its a complete new program. In that case, will there be a discount to MA owners :-)


Regards


Michael


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 Post subject:
PostPosted: Sat Aug 21, 2004 1:05 pm 
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expansion is STANDALONE. It will be a separate programm. In fact it's more like MA2 if you count all the changes.

Not sure about discount. i'm not the right person to answer.

RTS style gameplay - you'll be linked with your opponent and you'll see all his actions immediately - all move, fire orders as well as rewind and undo operations with some chatting.

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 Post subject:
PostPosted: Sat Aug 21, 2004 2:17 pm 
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Considering how long it takes me to do a turn sometimes, between 30-60 minutes, I don't think I'll be playing that mode at all.

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 Post subject:
PostPosted: Sat Aug 21, 2004 3:46 pm 
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It was asked a long time ago to implement this mode. It will be the only playable mode for LAN and it will have a variable timelimit. (in minutes and tens of seconds)

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 Post subject:
PostPosted: Sat Aug 21, 2004 5:27 pm 
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Sea Wolf
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Makes sense for LAN play.

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 Post subject:
PostPosted: Mon Aug 23, 2004 4:17 am 
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Sea Wolf

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why just pure LAN? this mode would be great for teaching new players, make it online! Plz :)

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 Post subject:
PostPosted: Mon Aug 23, 2004 4:56 am 
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P.L. Marshal
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He meant that if you play by LAN you can only use real-time mode
if you play by internet you can choose to use real-time or classic mode
however...i think teaching newbs in real-time mode will take too much time even in comparizon with classic mode

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 Post subject:
PostPosted: Wed Sep 08, 2004 2:23 pm 
dont have ma yet, but id only need it for lanplay. so:
so, if i got it right:
right now you cant directly play using a lan. instead you need to connect to the internet, log on a gaming server and play that way, right? so do you need to buy a new MA for each player?
and what will it be like once the mentioned add-on is out?


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 Post subject:
PostPosted: Thu Sep 09, 2004 2:35 am 
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Sea Wolf

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ma is mainly single player missions with multiplayer on the original maps, not sure if u need 1 cd per machine or not.

Man is more multiplayer orientated and is free download, it gives you a few single player scenarions to teach u to play the game. And you can play 1 map (emerald vs the ai or a human as much as u want.) If you want to play other maps tho you have to pay a subscription fee.

youc an download man from http://www.massiveassaultnetwork.com

The ad-on (if i understand correctly) will be a stand alone game (so u don't need ma/man to play mapr). But it will have pure LAN ability.

You can also play ma hotseat.

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Clan War Site: http://www.massiveassault.com/clans/nwo/ClanWar/

Dragonshard Fan Site: http://www.rpgplanet.com/dragonshard/


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