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 Post subject: Phantom Renaissance
PostPosted: Tue Jan 04, 2005 10:31 am 
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Sea Wolf

Joined: Thu Jan 15, 2004 8:50 am
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Not sure if this is the right place to put this or not :)

But in phantom renaissance will there be some defensive terrain? Eg rocky areas where's there would be lots of cover, it might reduce damage to the unit on the hex by 1 (minimum damage 1) could be interesting to decide do u waste damage points to hit taht unit with a powerful units, or pick another target.

would also make lavs/smallfoots a good choice for attacking ine of these hexes.
Might make towers abit tough tho not sure.

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