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 Post subject: How does the AI vary at each difficulty level?
PostPosted: Wed May 18, 2005 2:17 am 
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Levy

Joined: Tue May 17, 2005 8:27 pm
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I am new to this game and a while after doing the tutorials I played a world war single player game against a "relaxed" AI level. It freakin cleaned my clock! It built BullFrogs and was harder than I thought it would be. Before that I played part of a career game against a "easy" AI level. That wan't hard, it was just a matter of how long until the AI is beaten. I don't mean to complain I just want to undrestand how the difficulty levels for the AI work. If I can't beat a relaxed AI level then I basically suck.


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 Post subject:
PostPosted: Wed May 18, 2005 3:18 pm 
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Sea Wolf
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Joined: Sat Feb 21, 2004 1:26 pm
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I think it simply varies the number of SAs the AI has in comparison to yourself.

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"Massive Assault is a game for those, who like to think. In this game random factor exists without doubt, but it doesn't play a decisive role." - Tiger


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 Post subject: WTF
PostPosted: Wed Jul 20, 2005 12:10 pm 
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Conscript

Joined: Wed Jul 20, 2005 11:44 am
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Location: Israel
You LOST against a "Relaxed" AI?! HOW?!? You're supposed to have three times more territories then him in relaxed. How can ANYONE lose when he has three times the resources of his opponent?


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