Massive Assault Official Forum
   
It is currently Wed Jun 20, 2018 12:30 pm

All times are UTC - 5 hours




Post new topic Reply to topic  [ 1 post ] 
Author Message
 Post subject: General in-game and interface suggestions (for devs)
PostPosted: Fri Mar 30, 2007 2:55 pm 
Offline
Conscript

Joined: Mon Mar 26, 2007 2:25 pm
Posts: 10
Karma: 0
A compilation of all things that I thought of while playing...

1. Right click should not call unit properties... due to a constant misclick problem this properties window is quite annoying

2. Removing a unit should NOT select it in the inventory screen. Normally you want to remove a unit to place ANOTHER, normally - the one selected... and removing selects the one you actually don`t need.

3. Dead zone for popup player properties window in "chat", so that it won`t disappear momentarilly if you move a mouse.

4. Button to sort trial from Lifetimes in chat window. Maybe write their names in different font/color

5. Make player list STAY THE WAY IT WAS when a new member connects or leaves ... it`s REALLY annoying to scroll the player list back just to have it jump up yet AGAIN.

8. Active games (more than 2-3 consequent moves) highlighted somehow.

9. When both players quit, observers STAY in game. It`s quite annoying that it kicks an observer out the moment that players exit

10. Normal replay system please...

11. Skip to the beginning of the phase button PLEASE. It is really needed especially in teh games with ingame time limit.

12. Dismantlig of turrets you no longer need... Maybe for 1$:)

13. Random default color for chat for different players. Too many plrs don`t even try to change it and having to read read a wave of single colored text is not very nice... Hard to separate what each player says.

14. reminder windows a bit smaller (current ones look a bit heavy) and with hotkeys for its options (like N for Next forgotten unit)

15. Turn off that **** Console window appearing every time you press ~ :)

16. More moderators for ingame chat:) Tiger for example since he`s mostly always online.

17. "Highlight Secret Allies on the map" Button. Will help to plan GREATLY.

18. Make it possible to enter your own secret ally if you are ready to disclose it on the same turn!

19. Automatically create an "observer chat channel" for each game when an observer joins.

20. "Observer X Entered" message in this channel when someone joins.

21. For any unit make a button that shows where it could reach in 2 and 3 turns. this can be highligted by circles of a different color or vene other geometric shapes. Dkstance calculator is good but this way it`ll be a bit easier.

That`a all for now.


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 1 post ] 

All times are UTC - 5 hours


Who is online

Users browsing this forum: No registered users and 9 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group
Karma functions powered by Karma MOD © 2007, 2009 m157y