Massive Assault
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points lost/gained with rating game
http://www.massiveassault.com/forum/viewtopic.php?f=37&t=26010
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Author:  guderian27 [ Sat Dec 11, 2010 11:46 am ]
Post subject:  points lost/gained with rating game

It's very sad to see that (for example) a Major loses 272 points in case of defeat Vs a Marschall (which is much more experencied), while the same Major gains ONLY 26 points in case of victory...I think it is deeply unright and the actual sistem of calculation should be changed or re-balanced for the future...

1) because this system will discourage battles between such kind of players also in tournaments; As for an higher ranking player (rating system), he will have not any interest to play a game like this; also he/she will prefer to save as much as possible the higher rank -maybe- laboriously achieved.

2) because this system of calculation totally ignore the SA factor, so that each player could win/lose the game only because of a good/bad layout of countries.

3) in all cases, each player must be able to know in advance how many points he will gain or lose. I mean obviously points received or deducted for skill based or experienced based system both. This feature should be implemented directly on the "send challenge" page of the game.

4)Merry Christmas and happy new year.

Author:  Le_Roy [ Mon Dec 13, 2010 8:31 am ]
Post subject:  Re: points lost/gained with rating game

I`m surprised.High-ranking player (# 9) has lose game to low-ranking player (#109).And no matter –major or marshal did it.You played glicko-rating game.

Author:  guderian27 [ Mon Dec 13, 2010 3:57 pm ]
Post subject:  Re: points lost/gained with rating game

maybe you need a good translater...

Author:  Le_Roy [ Tue Dec 14, 2010 8:40 am ]
Post subject:  Re: points lost/gained with rating game

guderian27 wrote:
maybe you need a good translater...



Yes, I need....Forget it :)

Author:  Bambr [ Wed Dec 15, 2010 5:59 am ]
Post subject:  Re: points lost/gained with rating game

guderian27 wrote:
3) in all cases, each player must be able to know in advance how many points he will gain or lose. I mean obviously points received or deducted for skill based or experienced based system both. This feature should be implemented directly on the "send challenge" page of the game.

4)Merry Christmas and happy new year.

Take a look at java-client.
This is Glicko gain/lose estimation for challenge:
Attachment:
File comment: Glicko gain/lose estimation for challenge
challenge_glicko.jpg
challenge_glicko.jpg [ 25.05 KiB | Viewed 24458 times ]


This is Glicko gain/lose estimation for both side of the game:
Attachment:
File comment: Glicko gain/lose estimation for both side of the game
game_glicko.jpg
game_glicko.jpg [ 29.94 KiB | Viewed 24458 times ]


And Merry Christmas and happy new year! :wink:

Author:  guderian27 [ Wed Dec 15, 2010 6:15 am ]
Post subject:  Re: points lost/gained with rating game

These info are known by the community only once someone (me, for example) talk about some problem or feature to be improved or implemented...as usual! :-?

Author:  walla [ Wed Dec 15, 2010 1:40 pm ]
Post subject:  Re: points lost/gained with rating game

guderian are you Alternos?

Author:  StefA96 [ Thu Dec 16, 2010 4:20 pm ]
Post subject:  Re: points lost/gained with rating game

I agree with that there should be info how many points you can loose and gain by winning/loosing battle because when some new player want to gain some experience by playing with much better player he must know what price he could pay by loosing...Merry Christmas friends,i hope Santa Claus will bring us some new map for MAN2 :D

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