Massive Assault Official Forum
It is currently Mon Mar 19, 2018 9:02 pm

All times are UTC - 5 hours

Post new topic Reply to topic  [ 3 posts ] 
Author Message
 Post subject: Why do games "break"?
PostPosted: Thu Sep 08, 2005 10:40 pm 
Sea Wolf
User avatar

Joined: Thu Oct 21, 2004 11:13 pm
Posts: 201
Karma: 0

Can anyone enlighten us as to why games occasionally "break"? Is what goes wrong known? Is it losing some of the information about previous moves/setup somehow?

Cur Deus Homo

 Post subject: Re: Why do games "break"?
PostPosted: Fri Sep 09, 2005 7:42 am 

Joined: Mon Jul 11, 2005 2:32 pm
Posts: 4
Karma: 0
I observed that in case that AI want to load in and out an unit into a land transport in same turn which has only 1 movement point (LAV, Rocket launcher) the game crashes. It could be possible on the road, but after transporting it away from the road it cannot be unloaded = crash. (No movement point bonus)

OK, it's just my idea but it can be a reason.

 Post subject:
PostPosted: Wed Sep 14, 2005 10:01 am 
Sea Wolf

Joined: Sat Feb 26, 2005 12:17 am
Posts: 620
Karma: 4
Early on, my first enlightenment to game crashes involved trying to give command during bomber flights!!.... :o (such as skip or whatever)
Does it appear tht Domination doesn't suffer the same malady?hmmm...does that infer a cure???.... :roll:
i hate that bomber thing, because I'm the kind of guy that likes to get in a hurry! :o

Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 3 posts ] 

All times are UTC - 5 hours

Who is online

Users browsing this forum: No registered users and 0 guests

You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group
Karma functions powered by Karma MOD © 2007, 2009 m157y