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Old news |
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| December 28, 2003 |
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3 more reviews
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| December 26, 2003 |
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The first patch is released
Major features this patch provides are:
3 AI’s difficulty levels for all playing modes. Also AI performance is significantly increased.
The performance of 3D Engine is also increased, especially for GeForce3 and GeForce4.
Transparent ’Rewind’ feature has been implemented for more comfortable gameplay.
It can be downloaded at:
http://www.massiveassault.com/patch.php
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| December 26, 2003 |
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First Individual Tournament
The tournament will be held among all Massive Assault players
to provide the opportunity to try tactic and strategy skills and to determine
the best one who will get Matrix’s games as a reward.
Get acquainted with the rules
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| December 19, 2003 |
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Massive Assault Demo Updated (Win98 and ME problem fixed)
The patch for Massive Assault’s Demo is now available for the download.
Some gamers were experiencing problems on Windows 98 and ME systems
and this patch handles this issues.
The full Demo version has been re-uploaded to the server at:
http://www.massiveassault.com/demo.php
Those who mirrored or copied the Demo to their servers are advised to
re-download the Full version.
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| December 16, 2003 |
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Massive Assault Demo has been released
Download Demo
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| December 12, 2003 |
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Gameplay Footage released.
This video presentation demonstrates the game’s turn-by-turn
mechanics. It features a sample scenario and the beginning of
World War game explaining basic tactical and strategic
concepts. The footage includes narrator’s voice-over.
Download Movie
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| December 11, 2003 |
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"Editor’s Choice Award" from Game Chronicles
Read the Review
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| December 1, 2003 |
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Game Land reviews Massive Assault
Read the Review
(Translated from Russian)
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| November 21, 2003 |
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50 Screenshots posted. Each screenshot is accompanied by a short description of the strategic situation.
View the screens
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| October 23, 2003 |
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Matrix Games is pleased to announce that
Massive Assault by Wargaming.Net has
completed production, is shipping and will be available in the next few days through major software retailers
and online stores.
David Heath, Director of Operations for Matrix Games, said "The positive buzz about Massive Assault has
been increasing with every preview and review. This is a great 3D strategy game that brings a fresh
perspective on wargaming to the table."
Read the Press Release
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| October 14, 2003 |
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Steven Hopper from GameZone.com reviews Massive Assault
Read the Review
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| September 25, 2003 |
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We will be posting 50 daily Strategic Screenshots from Massive Assault:
Each screenshot has detailed description with in-depth situation analysis covering the opponent’s actions
and plans. That will give players better idea of Massive Assault’s gameplay, tactics and strategy principles.
"Many people on gaming forums are curious how those RTS-style screenshots can be of
a turn-based game, plus they are interested how the game’s strategy and tactics works," said Nick Katselapov,
PR Manager of Wargaming.net. "That’s why we decided to launch that Daily Strategy Screenshots
series - and as we could see so far at Matrix Game’s forum, they have had a great impact."
11 Screenshots are already posted, 39 are still to go. This Series can be used as a comprehensive Tutorial.
Wargaming.net is also pleased to announce that Massive Assault is available for Pre-Order now
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| September 4, 2003 |
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ECTS*2003 in-game footage from Massive Assault.
This in-game movie demonstrates massive clashes, epic bird-eye and panoramic views of the
battlefields and various weapon types in action.
You can download it from
http://www.massiveassault.com/videos.php
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| September 2, 2003 |
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GameSpot Previews Massive Assault (ECTS Impressions)
Read the Preview
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| August 12, 2003 |
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Wargaming.Net releases 8 PANORAMIC screenshots demon- strating spinning 360-degrees in-game scenes from its upcoming global domination strategy game Massive Assault.
"These panoramas are gorgeous," says Ivan Dribas, Wargaming.net's Art Director. "You feel like at the very heart of a huge battle, spinning your head 360 degrees, watching air strike on the left flank, then passing on to the center where battleship fire duel is taking place, then resting your sight on the reserve troops concentrating behind the ridge and finally spotting the enemy fleet approaching from the rear."
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| July 17, 2003 |
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Wargaming.Net and GMX Media announced today
the release of a new movie for Massive Assault, offering
one minute and a half of high resolution CGI and gameplay footage
for this upcoming global domination strategy game.
The movie is demonstrating high-performance 3D engine using Pixel Shaders technology and is available for download from:
http://www.massiveassault.com/videos.php
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| February 18, 2003 |
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Massive Assault review at Christian Computer Game Reviews.
Read the Review
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| February 15, 2003 |
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Massive Assault review at Rotter Tech News.
Read the Review (it's in Hebrew)
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| February 7, 2003 |
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8 new screenshots added. Most of the screenshots feature 2 new planets. They also include a couple of strategic bird-eye battle views.
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| February 3, 2003 |
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The Concept Test is officially over now. The poll results have been analyzed.
We are grateful to all the testers for their participation, enthusiasm and devotion.
The Game Server will not be switched of, so the testers can continue playing Multiplayer battles with each other (and start new games).
View the details
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| January 24, 2003 |
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The site have been redesigned.
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| December 24, 2002 |
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Massive Assault Concept Test has started.
Read the details
8 New screenshots added to Screens section.
Most of them are taken on two new planets: 'Antarcticus' and 'Noble Rust'.
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| December 10, 2002 |
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Registration for Massive Assault CONCEPT TEST starts today.
Read the details here.
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| December 5, 2002 |
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Worldwide online Concept Test will start December 10, 2002.
This version will also contain AI for World War Deathmatch (not only for scenarios, as planned before), so that the players can practice
before challenging the live opponents
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| November 19, 2002 |
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We re-designed Massive Assault’s Home Page.
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| November 12, 2002 |
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- 3 new images are added to Artworks section.
- Wargaming.net is pleased to observe that Massive Assault first announcement was well accepted by gaming community. Besides good words and interview/review requests from many gaming resources, we also got some critical notes, which certainly will be taken into account in the development process.
- Currently the main development directions are:
- AI
- Sound effects
- Interface design
- Terrain lighting
- Game Server for Internet play
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| November 8, 2002 |
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Massive Assault Web Site launched. See Press Release.
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Latest news...
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